Interaction Designer resume example & templates

A realistic Interaction Designer resume shown in every design. Start from the example or use the design with your own resume.

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Interaction Designer resume example

Summary

Interaction designer with 7 years of experience designing complex, multi-step interactions for automotive and connected-device software. Designed an in-vehicle navigation interaction model that cut glance time per task by 30%. Specializes in state modeling, prototyping with real motion and testing in realistic contexts.

Experience

Interaction Designer, Velocity Mobility Systems (Detroit, MI)

Apr 2021 – Present

  • Designed in-vehicle navigation interactions that cut average glance time per task by 30% in simulator testing
  • Modeled 140 states and transitions for the infotainment system, eliminating dead-end flows before build
  • Prototyped touch, voice and steering-wheel controls in ProtoPie for driving-simulator studies
  • Aligned designs with NHTSA distraction guidelines alongside the safety team

UX Designer, Homewise Devices (Ann Arbor, MI)

Jul 2018 – Mar 2021

  • Designed setup and pairing flows for smart thermostats, cutting setup support calls by 27%
  • Created interaction specs for companion iOS and Android apps

Education

  • MS, Information (HCI), University of Michigan (Sep 2016 – May 2018)
  • BA, Media and Information, Michigan State University (Aug 2012 – May 2016)

Skills

  • Interaction design: state modeling, multimodal input, motion, microinteractions
  • Prototyping: ProtoPie, Figma, Framer, Arduino basics
  • Research: simulator testing, in-home studies, task analysis

How to write a Interaction Designer resume

A strong Interaction Designer resume shows the problems you framed, the decisions you drove, and the user or business outcomes they produced. Put your most relevant recent role first and make every bullet show a result, not a duty.

Sections, in order

  1. Summary
  2. Experience
  3. Projects
  4. Skills
  5. Education

Length: One page for most candidates; move to two only if every line is relevant.

Summary: Write two or three lines: your role, your strongest skills, and one result that proves them.

Skills to feature

Example bullet points

Tips from recruiters

Recommended templates

Interaction Designer resume FAQ

What should a Interaction Designer resume include?

A Interaction Designer resume should show the problems you framed, the decisions you drove, and the user or business outcomes they produced. Use these sections in this order: Summary, Experience, Projects, Skills and Education. Put your most relevant recent role first and make every bullet show a result, not a duty.

What is the best resume template for a Interaction Designer?

Modern, Timeline and Vanguard work well for Interaction Designer roles. They are single-column with standard headings, so applicant tracking systems (ATS) parse them reliably.

How long should a Interaction Designer resume be?

One page for most candidates; move to two only if every line is relevant.

Which skills should a Interaction Designer put on a resume?

Prioritize the skills named in the job posting. Common ones for Interaction Designer roles are User research, Product strategy, Prototyping, Figma, Design systems and Usability testing.

How do I write strong Interaction Designer resume bullet points?

Start with an action verb, say what you did, and end with a measurable result such as activation, conversion and retention. For example: "Redesigned onboarding from 9 steps to 4, lifting week-one activation from 31% to 44%."

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