Motion designer with 6 years of experience creating product animation and UI motion for software brands. Built a Lottie animation system used across 3 apps that lifted onboarding completion by 8%. Pairs a strong sense of timing and easing with production habits that keep files light and engineers happy.
Experience
Motion Designer, Waveform Apps (Los Angeles, CA)
Jan 2022 – Present
Created a Lottie animation system for onboarding across 3 apps, lifting completion by 8%
Defined motion principles and easing tokens adopted by 9 product designers
Produced 25 product launch videos in After Effects and Cinema 4D for web and social
Reduced average animation file size by 60% by optimizing Bodymovin exports
Junior Motion Designer, Kinetic Frame Studio (Burbank, CA)
Feb 2020 – Dec 2021
Animated explainers and social spots for 20 brand clients
Built reusable rigs that cut character animation time by about a third
Projects
Motion principles guide (waveform.design/motion)
Public guide to timing, easing tokens and Lottie export rules used by the product team
Education
BFA, Digital Media, Otis College of Art and Design (Sep 2015 – May 2019)
A strong Motion Designer resume shows the problems you framed, the decisions you drove, and the user or business outcomes they produced. Put your most relevant recent role first and make every bullet show a result, not a duty.
Sections, in order
Summary
Experience
Projects
Skills
Education
Length: One page for most candidates; move to two only if every line is relevant.
Summary: Write two or three lines: your role, your strongest skills, and one result that proves them.
Skills to feature
User research
Product strategy
Prototyping
Figma
Design systems
Usability testing
Roadmapping
Experimentation (A/B testing)
Stakeholder management
Accessibility
Example bullet points
Redesigned onboarding from 9 steps to 4, lifting week-one activation from 31% to 44%
Built a 120-component design system adopted by 5 squads, halving UI build time for new features
Ran 40 user interviews and a pricing test that informed a packaging change worth $1.2M ARR
Tips from recruiters
Put a portfolio link in the header; for product roles, link a case study or launch write-up instead.
Describe your role in shared outcomes precisely ("led", "co-owned", "contributed").
Keep visuals for the portfolio: a clean, readable resume signals design judgement better than decoration.
Recommended templates
Modern (ATS-friendly): Clean single column with accent headings and rules
Timeline (ATS-friendly): Clean accent layout with a dated career timeline
Vanguard (ATS-friendly): Bold display name, accent-led headings with line rules
Motion Designer resume FAQ
What should a Motion Designer resume include?
A Motion Designer resume should show the problems you framed, the decisions you drove, and the user or business outcomes they produced. Use these sections in this order: Summary, Experience, Projects, Skills and Education. Put your most relevant recent role first and make every bullet show a result, not a duty.
What is the best resume template for a Motion Designer?
Modern, Timeline and Vanguard work well for Motion Designer roles. They are single-column with standard headings, so applicant tracking systems (ATS) parse them reliably.
How long should a Motion Designer resume be?
One page for most candidates; move to two only if every line is relevant.
Which skills should a Motion Designer put on a resume?
Prioritize the skills named in the job posting. Common ones for Motion Designer roles are User research, Product strategy, Prototyping, Figma, Design systems and Usability testing.
How do I write strong Motion Designer resume bullet points?
Start with an action verb, say what you did, and end with a measurable result such as activation, conversion and retention. For example: "Redesigned onboarding from 9 steps to 4, lifting week-one activation from 31% to 44%."